Koshi IKEGAWA



Affiliation

  • Department of Computer Science Graduate school of SIE Master's student University of Tsukuba
  • Interactive Programming Laboratory (IPLAB), WAVE Team

Society

  • ACM Student Membership
  • IPSJ Student Membership

Contact


Interest

    Human Computer Interaction (HCI), Human Interaction (HI), User Interface (UI), Tangible User Interface (TUI), Electromagnetic Field, Human Sensing.

Publication

Journal

  1. Arika Yoshida, Masaya Tsuruta, Koshi Ikegawa , Tetsuya Abe, Buntarou Shizuki, and Jiro Tanaka.
    Block System based on Capacitance.
    Japan Society for Software Science and Technology. Computer Software. Vol.34 (2017) No.2. May 2017 (In Japanese).

International Conference Proceedings (Peer reviewed)

  1. Koshi Ikegawa, and Buntarou Shizuki.
    Tesla Blocks: Magnetism-Based Tangible 3D Modeling System using Block-Shaped Objects.
    In Proceedings of the 30th Australian Conference on Human-Computer Interaction (OzCHI 2018), ACM, December 2018, pp. xxx-xxx.
    To appear
  2. Koshi Ikegawa, Akira Ishii, Kazunori Okamura, Buntarou Shizuki, and Shin Takahashi.
    Investigating Effects of Users’ Background in Analyzing Long-Term Images from a Stationary Camera.
    In Proceedings of the 20th International Conference on HIMI 2018, Held as Part of HCI International 2018 (HCII 2018), Part I, LNCS 10904, Springer, July 2018, pp. 490-504.
  3. Koshi Ikegawa, Shuhei Aoyama, Shogo Tsuchikiri, Takuto Nakamura, Yuki Hashimoto, and Buntarou Shizuki.
    Investigation of Touch Interfaces Using Multilayered Urushi Circuit.
    In Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2018), ACM, March 2018, pp. 115-122.
  4. Koshi Ikegawa, Shuta Nakamae, and Buntarou Shizuki.
    A Block System with Magnetism-based Structure Recognition .
    In Proceedings of the 2017 ACM CHI Symposium on Emerging Japanese HCI Research Collection (CHI 2017 Asian CHI Symposium), May 2017, 8 pages.
  5. Koshi Ikegawa, Masaya Tsuruta, Tetsuya Abe, Arika Yoshida, Buntarou Shizuki, and Shin Takahashi.
    Lightweight Capacitance-based Block System for 3D Space Interaction.
    In Proceedings of the 2016 ACM on Interactive Surfaces and Spaces (ISS 2016), ACM, November 2016, pp. 307-312.

Domestic Conference Proceedings (Peer reviewed, In Japanese)

  1. Minami Nagai, Koshi Ikegawa , Buntarou Shizuki, Shin Takahashi.
    Hand Posture Recognition of Smartphone using Japanese Flick Input.
    In Proceedings of the 25th Workshop on Interactive Systems and Software (WISS 2017), Japan Society for Software Science and Technology, December 2017, pp. 113-118 (In Japanese).

Misc

  1. Koshi Ikegawa, Buntarou Shizuki.
    Block-Shaped Tangible 3D Modeling System Based on Magnetic Measurement.
    In Conference of the 26th Workshop on Interactive Systems and Software (WISS 2018), No Proceeding Demo and Poster, Japan Society for Software Science and Technology, September 2018 (In Japanese.)
    Unpublished
  2. Koshi Ikegawa , Shuta Nakamae, and Buntarou Shizuki.
    A Block System with Magnetism-based Structure Recognition.
    Interaction 2017 Demonstration. Premium Accepted.March 2017. pp.707-711 (In Japanese).
  3. Koshi Ikegawa, and Yuki Kawakami.
    Research on the Efficiency of FSS Designed by GA on the Gain Improvement of MSA.
    The Institute of Electronics, Infomation and Communication Engineers Hokuriku. Students presentation 2015. March 2015. 1 page (In Japanese).
    Unpublished

Award

  1. University of Tsukuba Department of Computer Science Chair's Special Award.
    March 2018.
  2. University of Tsukuba School of Informatics Provost's Award.
    March 2017.